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Showing posts from November, 2026

Cross-platform game development

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Over the past months I’ve worked on an independent game project. The goal was to develop a game that can be played across all kinds of devices with different input methods and potentially to make something playable on mobile Linux devices (like the Librem 5 or Pinephone Pro). I’ve started picking an idea for the game to run with which would work with a very limited amount of inputs to be accessible for touchscreen controls. Luckily I was working on a prototype during the GlobalGameJam in 2024 with two friends of mine which was quite fitting. I wanted to make a complete game out of this anyway, so I went with that. I picked Godot as open-source game engine to build it which would ease porting it to other platforms besides GNU Linux distributions too. image of the game “Chuckle Express” The game “ Chuckle Express ” is an arcade endless-runner, inspired by other games like Subway Surfers or Robot Unicorn. You might already know some of these. The only major controls for a player a...